I am working on one of Bunnyrot's more "interesting" mechanics: sanity.
When your sanity is above 50, your screen has no filter, it looks normal
When it drops below 50 though, it gets slightly darker
Go below 20, and it'll start to glitch out a bit
And finally, when you reach 0, this happens until you can get it above 20 again:
Each character will be affected differently
Easter gets faster but can't attack during insanity
Armand will get flashbacks to when he was in the war
Bonnie will get angrier and will deal more damage, but she can't do her charged punch